Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 119 days ago
0 / 5 / 30
K / D / A
81.1%
Kill participation
352.7
Damage / min
9,497g
295.5 gold / min
121
52 placed · 8 cleared
41
1.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatParkTV#NA2
Dr. Mundo · Top
8 / 6 / 3
40.7% KP
43,410
33.6% share
14,732g
245 CS · 7.6/m
Don come top#JNG
Naafiri · Jungle
7 / 10 / 5
44.4% KP
22,754
17.6% share
11,978g
166 CS · 5.2/m
Mohanno#BOL4
Sylas · Mid
7 / 4 / 4
40.7% KP
26,285
20.4% share
12,531g
213 CS · 6.6/m
새 벽#501
Lucian · ADC
3 / 8 / 9
44.4% KP
27,836
21.6% share
13,503g
198 CS · 6.2/m
Hugh#psych
Nautilus · Support
2 / 9 / 14
59.3% KP
8,865
6.9% share
9,249g
22 CS · 0.7/m
Red side
VictoryBungo BALLS#BOOM
Zaahen · Top
7 / 6 / 12
51.4% KP
38,773
20.3% share
14,269g
222 CS · 6.9/m
干涸的前列腺液碎片#3455
Diana · Jungle
12 / 7 / 13
67.6% KP
52,587
27.5% share
15,694g
244 CS · 7.6/m
Why Helllo There#NA1
Yasuo · Mid
6 / 4 / 10
43.2% KP
38,854
20.3% share
14,387g
252 CS · 7.8/m
Twisted Bow#imp
Senna · ADC
12 / 6 / 20
86.5% KP
49,728
26% share
17,478g
207 CS · 6.4/m
REDEMPTION#lmao
Rakan · Support
0 / 5 / 30
81.1% KP
11,334
5.9% share
9,497g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
