Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 117 days ago
0 / 6 / 7
K / D / A
50%
Kill participation
247.7
Damage / min
6,057g
249.3 gold / min
63
31 placed · 5 cleared
35
1.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory张三丰#25252
K'Sante · Top
2 / 1 / 3
17.2% KP
15,230
12.4% share
9,607g
207 CS · 8.5/m
Deeryeus#NA1
Talon · Jungle
9 / 2 / 12
72.4% KP
20,420
16.6% share
12,931g
203 CS · 8.4/m
Komari#TTV
Yasuo · Mid
15 / 5 / 4
65.5% KP
53,351
43.5% share
13,891g
206 CS · 8.5/m
skyysailorr#NA1
Senna · ADC
3 / 3 / 16
65.5% KP
23,438
19.1% share
12,201g
193 CS · 7.9/m
marco1#2026
Thresh · Support
0 / 3 / 21
72.4% KP
10,329
8.4% share
7,442g
28 CS · 1.2/m
Red side
DefeatQueen Xersai#BIGQX
Rek'Sai · Top
2 / 2 / 0
14.3% KP
17,221
28.6% share
8,931g
201 CS · 8.3/m
Full Clear#NA2
Jarvan IV · Jungle
4 / 7 / 4
57.1% KP
10,172
16.9% share
8,547g
145 CS · 6/m
Arkeam7#YEL
Diana · Mid
3 / 9 / 4
50% KP
13,282
22% share
9,210g
156 CS · 6.4/m
TyChee#1437
Tristana · ADC
5 / 5 / 3
57.1% KP
13,557
22.5% share
9,402g
156 CS · 6.4/m
REDEMPTION#lmao
Blitzcrank · Support
0 / 6 / 7
50% KP
6,018
10% share
6,057g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
