Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 116 days ago
4 / 9 / 22
K / D / A
70.3%
Kill participation
759.5
Damage / min
11,553g
358.8 gold / min
139
65 placed · 11 cleared
30
0.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoms#boy
Gragas · Top
4 / 8 / 3
18.9% KP
27,156
21.2% share
11,214g
235 CS · 7.3/m
Segius#NA1
Zac · Jungle
1 / 8 / 10
29.7% KP
9,249
7.2% share
10,896g
177 CS · 5.5/m
RIVEN IS BALANCE#XDD
Locke · Mid
17 / 7 / 8
67.6% KP
39,769
31% share
18,743g
263 CS · 8.2/m
Cactu5#Ese
Lucian · ADC
11 / 5 / 4
40.5% KP
27,623
21.5% share
14,999g
238 CS · 7.4/m
REDEMPTION#lmao
Camille · Support
4 / 9 / 22
70.3% KP
24,456
19.1% share
11,553g
30 CS · 0.9/m
Red side
VictoryReportMidInting#NA1
Nasus · Top
4 / 3 / 18
61.1% KP
33,673
25.1% share
15,040g
225 CS · 7/m
alright than#PhD
Fiddlesticks · Jungle
4 / 5 / 20
66.7% KP
17,721
13.2% share
12,544g
200 CS · 6.2/m
gen x soft#club
Sylas · Mid
10 / 17 / 15
69.4% KP
25,842
19.2% share
12,781g
130 CS · 4/m
Tyler#4198
Smolder · ADC
12 / 7 / 14
72.2% KP
43,207
32.1% share
17,654g
265 CS · 8.2/m
The Chaka#NA1
Pyke · Support
6 / 5 / 12
50% KP
13,966
10.4% share
12,863g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
