Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 115 days ago
1 / 13 / 9
K / D / A
58.8%
Kill participation
612.2
Damage / min
9,186g
353.3 gold / min
18
7 placed · 0 cleared
162
6.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat我才是世一上#2007
Jayce · Top
5 / 9 / 5
58.8% KP
18,575
21.9% share
10,705g
197 CS · 7.6/m
Thusser#NA1
Nunu & Willump · Jungle
5 / 3 / 9
82.4% KP
14,986
17.7% share
10,878g
167 CS · 6.4/m
bigfatlp#locks
Neeko · Mid
5 / 4 / 4
52.9% KP
19,609
23.1% share
9,947g
196 CS · 7.5/m
REDEMPTION#lmao
Ashe · ADC
1 / 13 / 9
58.8% KP
15,916
18.8% share
9,186g
162 CS · 6.2/m
Happy#lul
Seraphine · Support
1 / 5 / 13
82.4% KP
15,704
18.5% share
7,241g
48 CS · 1.8/m
Red side
VictoryColdfíre#NA1
Tryndamere · Top
8 / 4 / 4
35.3% KP
25,427
26.6% share
14,210g
243 CS · 9.3/m
outofmind#511
Sylas · Jungle
11 / 1 / 8
55.9% KP
28,783
30.1% share
12,982g
198 CS · 7.6/m
Zzzzzy#0328
Galio · Mid
5 / 1 / 8
38.2% KP
13,149
13.7% share
10,961g
202 CS · 7.8/m
Bolt#ADC
Aphelios · ADC
8 / 6 / 8
47.1% KP
22,094
23.1% share
14,461g
189 CS · 7.3/m
Swordblue#1345
Janna · Support
2 / 5 / 14
47.1% KP
6,250
6.5% share
8,327g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
