Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Summoner's Rift · 115 days ago
4 / 18 / 19
K / D / A
50%
Kill participation
646.7
Damage / min
13,468g
292.4 gold / min
177
83 placed · 18 cleared
46
1 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGiraffe Hugs#NA1
Aurora · Top
25 / 9 / 9
58.6% KP
86,083
33.5% share
25,034g
333 CS · 7.2/m
tyson xo#TVO
Xin Zhao · Jungle
4 / 11 / 14
31% KP
23,010
9% share
14,289g
223 CS · 4.8/m
RobbyBob#NA1
Cassiopeia · Mid
13 / 8 / 13
44.8% KP
54,616
21.3% share
21,098g
336 CS · 7.3/m
obviously#vbo
Caitlyn · ADC
11 / 11 / 7
31% KP
70,658
27.5% share
22,297g
394 CS · 8.6/m
BTang#NA1
Neeko · Support
5 / 7 / 23
48.3% KP
22,529
8.8% share
14,468g
47 CS · 1/m
Red side
VictoryDecoy#Kat
Yorick · Top
10 / 11 / 10
43.5% KP
54,796
22.4% share
21,492g
339 CS · 7.4/m
Loj1zzz#123
Lee Sin · Jungle
15 / 10 / 16
67.4% KP
38,859
15.9% share
20,480g
237 CS · 5.1/m
aadam#0051
Ryze · Mid
8 / 10 / 19
58.7% KP
56,506
23.1% share
21,514g
391 CS · 8.5/m
Hub1012345#NA1
Ziggs · ADC
9 / 9 / 12
45.7% KP
64,916
26.5% share
23,207g
381 CS · 8.3/m
REDEMPTION#lmao
Camille · Support
4 / 18 / 19
50% KP
29,792
12.2% share
13,468g
46 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
