Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Defeat
Ranked Solo/Duo · 113 days ago
4 / 7 / 19
K / D / A
54.8%
Kill participation
549.4
Damage / min
11,509g
324.3 gold / min
143
68 placed · 15 cleared
30
0.8 CS / min
Objective control
4
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPrince Habibi#NA1
Quinn · Top
10 / 8 / 9
45.2% KP
33,855
24.4% share
15,358g
239 CS · 6.7/m
Pertaigar#NA1
Kayn · Jungle
11 / 10 / 5
38.1% KP
29,667
21.4% share
16,513g
226 CS · 6.4/m
Blackarmored#NA1
Lissandra · Mid
2 / 9 / 11
31% KP
20,520
14.8% share
10,443g
164 CS · 4.6/m
Pr0C00kieL0v3r#NA39
Kalista · ADC
15 / 6 / 7
52.4% KP
35,333
25.4% share
20,151g
295 CS · 8.3/m
REDEMPTION#lmao
Neeko · Support
4 / 7 / 19
54.8% KP
19,496
14% share
11,509g
30 CS · 0.8/m
Red side
VictoryYordleswaggins#NA1
Volibear · Top
6 / 5 / 13
47.5% KP
22,994
17.2% share
12,182g
162 CS · 4.6/m
Sourke#1111
Evelynn · Jungle
11 / 10 / 8
47.5% KP
25,873
19.3% share
16,760g
246 CS · 6.9/m
RegularMoo#NA1
Riven · Mid
14 / 8 / 10
60% KP
32,087
23.9% share
18,379g
245 CS · 6.9/m
Bolt#ADC
Draven · ADC
4 / 7 / 13
42.5% KP
19,751
14.7% share
17,689g
269 CS · 7.6/m
SQUEEZEDATPOOPOU#PooP
Vel'Koz · Support
5 / 12 / 19
60% KP
33,325
24.9% share
11,689g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
