Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 107 days ago
0 / 14 / 11
K / D / A
61.1%
Kill participation
217.2
Damage / min
7,701g
259.6 gold / min
109
54 placed · 8 cleared
22
0.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat真的好难#1234
Aatrox · Top
4 / 5 / 5
50% KP
20,440
25.9% share
12,172g
227 CS · 7.7/m
cinema#707
Bel'Veth · Jungle
5 / 3 / 10
83.3% KP
18,399
23.3% share
14,151g
239 CS · 8.1/m
for river#lily
Fizz · Mid
6 / 9 / 3
50% KP
18,648
23.6% share
12,028g
205 CS · 6.9/m
Parth77#JINX
Jinx · ADC
3 / 11 / 4
38.9% KP
15,110
19.1% share
11,775g
178 CS · 6/m
REDEMPTION#lmao
Lulu · Support
0 / 14 / 11
61.1% KP
6,443
8.2% share
7,701g
22 CS · 0.7/m
Red side
VictoryJonnyRockets#NA2
Akali · Top
5 / 6 / 6
26.2% KP
27,697
23.6% share
10,510g
181 CS · 6.1/m
NiuNaii#Milk
Graves · Jungle
5 / 3 / 6
26.2% KP
15,178
12.9% share
13,399g
262 CS · 8.8/m
OOFAFA#8958
Diana · Mid
9 / 3 / 6
35.7% KP
25,697
21.9% share
13,940g
236 CS · 8/m
Trigger Calibur#NA1
Lucian · ADC
21 / 1 / 7
66.7% KP
40,627
34.6% share
19,873g
282 CS · 9.5/m
BenTbeyondrepair#NA1
Braum · Support
2 / 5 / 28
71.4% KP
8,310
7.1% share
9,660g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
