Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 68 days ago
4 / 10 / 11
K / D / A
51.7%
Kill participation
433.1
Damage / min
10,990g
309 gold / min
156
71 placed · 18 cleared
33
0.9 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatblame the jungle#YIKES
Renekton · Top
5 / 11 / 9
56% KP
24,953
23.4% share
13,099g
243 CS · 6.8/m
Noly#Moly
Kha'Zix · Jungle
9 / 6 / 8
68% KP
32,616
30.6% share
15,552g
240 CS · 6.7/m
Qara Khitai#Zyra
Zyra · Mid
3 / 6 / 1
16% KP
23,619
22.2% share
12,118g
295 CS · 8.3/m
Flay Mígnon#2298
Heimerdinger · ADC
6 / 4 / 6
48% KP
22,415
21% share
15,884g
318 CS · 8.9/m
xXqopXx#NA1
Zilean · Support
2 / 2 / 9
44% KP
2,903
2.7% share
9,770g
46 CS · 1.3/m
Red side
VictoryPrisonedEarth#NA0
Yone · Top
3 / 5 / 8
37.9% KP
18,394
15.1% share
14,162g
269 CS · 7.6/m
twtv ruinedjg#SCC
Qiyana · Jungle
5 / 1 / 8
44.8% KP
20,938
17.1% share
17,527g
323 CS · 9.1/m
Karma Warrior#NA1
Viktor · Mid
5 / 4 / 8
44.8% KP
23,972
19.6% share
16,644g
349 CS · 9.8/m
official bubby#NA1
Veigar · ADC
12 / 5 / 3
51.7% KP
43,510
35.6% share
21,137g
294 CS · 8.3/m
REDEMPTION#lmao
Camille · Support
4 / 10 / 11
51.7% KP
15,403
12.6% share
10,990g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
