Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 68 days ago
1 / 6 / 11
K / D / A
75%
Kill participation
292.3
Damage / min
7,568g
269.3 gold / min
106
55 placed · 8 cleared
18
0.6 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoloRenektonOnly#SRO
Camille · Top
16 / 4 / 7
48.9% KP
38,135
26.9% share
13,372g
194 CS · 6.9/m
Chloe Moretz x3#NA1
Kha'Zix · Jungle
14 / 3 / 9
48.9% KP
28,365
20% share
14,469g
185 CS · 6.6/m
Retrozing#hey
Taliyah · Mid
8 / 2 / 17
53.2% KP
34,587
24.4% share
14,798g
244 CS · 8.7/m
White Rose#MID
Viktor · ADC
7 / 4 / 14
44.7% KP
35,834
25.3% share
13,515g
219 CS · 7.8/m
Hiyori Shiina#Waifu
Soraka · Support
2 / 3 / 31
70.2% KP
4,726
3.3% share
9,603g
11 CS · 0.4/m
Red side
Defeatfarts Rule#1111
Renekton · Top
0 / 18 / 2
12.5% KP
13,514
17.8% share
9,396g
168 CS · 6/m
Yooo Thats Crazy#NA1
Graves · Jungle
7 / 8 / 3
62.5% KP
19,131
25.2% share
13,521g
252 CS · 9/m
ImjusBetter#NA5
Tryndamere · Mid
3 / 10 / 4
43.8% KP
15,599
20.6% share
10,422g
203 CS · 7.2/m
ThickChick42#NA1
Syndra · ADC
5 / 5 / 1
37.5% KP
19,320
25.5% share
11,966g
244 CS · 8.7/m
REDEMPTION#lmao
Leona · Support
1 / 6 / 11
75% KP
8,213
10.8% share
7,568g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
