Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 67 days ago
0 / 5 / 13
K / D / A
72.2%
Kill participation
263.3
Damage / min
8,506g
286.4 gold / min
117
57 placed · 17 cleared
36
1.2 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzzzzzzzzzz2#0000
Irelia · Top
3 / 8 / 2
27.8% KP
13,737
13.1% share
12,961g
255 CS · 8.6/m
Chloe Moretz x3#NA1
Graves · Jungle
10 / 4 / 2
66.7% KP
24,087
23% share
14,740g
201 CS · 6.8/m
A Lonely Road#NA6
Syndra · Mid
3 / 7 / 5
44.4% KP
35,854
34.2% share
11,894g
237 CS · 8/m
Dracarys#NA11
Jinx · ADC
2 / 4 / 7
50% KP
23,386
22.3% share
14,074g
292 CS · 9.8/m
REDEMPTION#lmao
Nautilus · Support
0 / 5 / 13
72.2% KP
7,820
7.5% share
8,506g
36 CS · 1.2/m
Red side
VictoryVegaNinjA#NA1
Vayne · Top
10 / 3 / 5
53.6% KP
26,970
27.5% share
14,184g
212 CS · 7.1/m
Flang#1017
Zyra · Jungle
8 / 2 / 7
53.6% KP
20,365
20.8% share
14,674g
271 CS · 9.1/m
gap#NA4
Sion · Mid
4 / 2 / 13
60.7% KP
21,940
22.4% share
11,843g
236 CS · 7.9/m
SiempreUTP#Ayuda
Jayce · ADC
5 / 5 / 6
39.3% KP
22,875
23.3% share
14,289g
224 CS · 7.5/m
yung van#NA2
Janna · Support
1 / 6 / 16
60.7% KP
5,966
6.1% share
9,240g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
