Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 67 days ago
1 / 5 / 6
K / D / A
87.5%
Kill participation
413.8
Damage / min
6,211g
253.2 gold / min
81
39 placed · 5 cleared
22
0.9 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory荒芜拉普兰德#999
Sylas · Top
7 / 1 / 8
55.6% KP
14,513
19.1% share
10,536g
160 CS · 6.5/m
aren2k#NA1
Zed · Jungle
14 / 3 / 3
63% KP
21,980
29% share
14,259g
175 CS · 7.1/m
markboots#NA1
Cassiopeia · Mid
2 / 1 / 7
33.3% KP
22,639
29.8% share
9,498g
224 CS · 9.1/m
NEXTLATAM ADKING#Ray
Ezreal · ADC
2 / 2 / 6
29.6% KP
13,438
17.7% share
10,115g
189 CS · 7.7/m
morada#7617
Soraka · Support
2 / 1 / 17
70.4% KP
3,280
4.3% share
7,739g
36 CS · 1.5/m
Red side
DefeatDragonlord1044#1044
Gnar · Top
2 / 5 / 2
50% KP
14,525
19.5% share
8,239g
170 CS · 6.9/m
ZeroInstict#4478
Naafiri · Jungle
1 / 5 / 3
50% KP
12,914
17.3% share
8,875g
195 CS · 7.9/m
llawliet780#NA1
Ryze · Mid
0 / 8 / 6
75% KP
18,937
25.4% share
7,637g
190 CS · 7.7/m
Codcrank#cody
Seraphine · ADC
4 / 4 / 1
62.5% KP
18,087
24.2% share
10,600g
193 CS · 7.9/m
REDEMPTION#lmao
Karma · Support
1 / 5 / 6
87.5% KP
10,151
13.6% share
6,211g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
