Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 67 days ago
0 / 3 / 25
K / D / A
86.2%
Kill participation
302.4
Damage / min
8,733g
330.8 gold / min
103
42 placed · 8 cleared
26
1 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRocks#OTP
Darius · Top
6 / 9 / 3
31% KP
17,643
18.4% share
11,274g
193 CS · 7.3/m
kituruken#1717
Shyvana · Jungle
13 / 3 / 3
55.2% KP
29,984
31.3% share
13,816g
213 CS · 8.1/m
Ablazeolive#NA1
Galio · Mid
7 / 3 / 10
58.6% KP
20,164
21.1% share
12,011g
221 CS · 8.4/m
Zenith#Yone
Yasuo · ADC
3 / 3 / 18
72.4% KP
19,983
20.9% share
11,992g
191 CS · 7.2/m
REDEMPTION#lmao
Alistar · Support
0 / 3 / 25
86.2% KP
7,983
8.3% share
8,733g
26 CS · 1/m
Red side
DefeatMU Keii#MUWIN
Varus · Top
8 / 6 / 3
52.4% KP
22,524
25.5% share
12,371g
239 CS · 9.1/m
Bad Apple#000
Bel'Veth · Jungle
7 / 4 / 5
57.1% KP
20,606
23.3% share
13,989g
213 CS · 8.1/m
Mirage#XLOL
Orianna · Mid
3 / 4 / 7
47.6% KP
19,691
22.3% share
10,035g
198 CS · 7.5/m
Ragna#Hunt
Camille · ADC
2 / 9 / 4
28.6% KP
17,217
19.5% share
8,995g
167 CS · 6.3/m
tjhzr#NA1
Leona · Support
1 / 6 / 11
57.1% KP
8,224
9.3% share
7,348g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
