Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 67 days ago
3 / 3 / 26
K / D / A
78.4%
Kill participation
458
Damage / min
9,094g
353.9 gold / min
104
37 placed · 12 cleared
24
0.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatExuan#xyi
Jayce · Top
5 / 9 / 3
38.1% KP
28,480
28.9% share
10,832g
211 CS · 8.2/m
doo#0204
Nocturne · Jungle
9 / 9 / 4
61.9% KP
20,186
20.5% share
12,522g
186 CS · 7.2/m
Herman#51124
Sylas · Mid
1 / 6 / 4
23.8% KP
16,460
16.7% share
8,274g
170 CS · 6.6/m
mirage window#NA67
Kog'Maw · ADC
5 / 5 / 2
33.3% KP
27,368
27.7% share
10,951g
183 CS · 7.1/m
이초홍#SUB
Rell · Support
1 / 8 / 6
33.3% KP
6,174
6.3% share
6,723g
30 CS · 1.2/m
Red side
VictoryEliass#NA1
K'Sante · Top
9 / 3 / 10
51.4% KP
27,921
23.6% share
11,850g
188 CS · 7.3/m
Evan#lai
Graves · Jungle
11 / 7 / 11
59.5% KP
26,900
22.7% share
13,277g
179 CS · 7/m
Petricite#Locke
Galio · Mid
8 / 1 / 10
48.6% KP
27,544
23.3% share
11,568g
198 CS · 7.7/m
tft couch#4444
Kalista · ADC
6 / 7 / 11
45.9% KP
24,242
20.5% share
13,777g
241 CS · 9.4/m
REDEMPTION#lmao
Alistar · Support
3 / 3 / 26
78.4% KP
11,771
9.9% share
9,094g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
