Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 67 days ago
0 / 10 / 0
K / D / A
0%
Kill participation
486.3
Damage / min
8,172g
316.5 gold / min
20
9 placed · 2 cleared
165
6.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquante#1997
Urgot · Top
5 / 3 / 2
70% KP
6,761
11.6% share
10,557g
231 CS · 8.9/m
Scanning#kai
Graves · Jungle
1 / 7 / 3
40% KP
11,342
19.5% share
10,122g
187 CS · 7.2/m
Peaked#993
Gragas · Mid
4 / 4 / 3
70% KP
15,350
26.4% share
9,136g
169 CS · 6.5/m
REDEMPTION#lmao
Sivir · ADC
0 / 10 / 0
0% KP
12,554
21.6% share
8,172g
165 CS · 6.4/m
Bulgur29 YT#2929
Vel'Koz · Support
0 / 10 / 3
30% KP
12,099
20.8% share
6,825g
56 CS · 2.2/m
Red side
Victorygod#Ø Ø
Riven · Top
7 / 5 / 5
35.3% KP
14,844
16.7% share
12,184g
242 CS · 9.4/m
lightrocket2#NA1
Taric · Jungle
6 / 2 / 17
67.6% KP
7,312
8.2% share
12,135g
194 CS · 7.5/m
Magnificano#Galio
Galio · Mid
10 / 2 / 12
64.7% KP
21,175
23.9% share
11,627g
199 CS · 7.7/m
Eliass#NA1
Hwei · ADC
4 / 1 / 10
41.2% KP
21,498
24.2% share
12,100g
202 CS · 7.8/m
TymMio#DaHoe
Senna · Support
7 / 0 / 20
79.4% KP
23,849
26.9% share
10,937g
44 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
