Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 66 days ago
2 / 13 / 27
K / D / A
58%
Kill participation
614.3
Damage / min
11,429g
335.3 gold / min
141
58 placed · 15 cleared
33
1 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDemonshabal#NA1
Nasus · Top
5 / 8 / 11
32% KP
20,755
12.1% share
12,195g
188 CS · 5.5/m
Fearmie#fear
Wukong · Jungle
15 / 7 / 10
50% KP
34,562
20.2% share
18,460g
266 CS · 7.8/m
Andrew T#Top G
Akali · Mid
17 / 5 / 8
50% KP
47,990
28.1% share
18,201g
248 CS · 7.3/m
Horse#1738
Xerath · ADC
11 / 6 / 18
58% KP
46,706
27.3% share
18,272g
200 CS · 5.9/m
REDEMPTION#lmao
Camille · Support
2 / 13 / 27
58% KP
20,936
12.2% share
11,429g
33 CS · 1/m
Red side
Defeatmimzv9#pepga
Aurora · Top
8 / 9 / 4
30.8% KP
36,508
24.2% share
14,516g
272 CS · 8/m
Vambient#twtv
Rek'Sai · Jungle
7 / 8 / 11
46.2% KP
30,386
20.2% share
17,160g
249 CS · 7.3/m
medusa#B2008
Orianna · Mid
17 / 13 / 5
56.4% KP
42,733
28.3% share
16,324g
230 CS · 6.7/m
Werry#NA1
Tristana · ADC
7 / 15 / 8
38.5% KP
26,874
17.8% share
13,880g
206 CS · 6/m
Ejamaa#NA1
Yuumi · Support
0 / 5 / 26
66.7% KP
14,268
9.5% share
9,722g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
