Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 66 days ago
7 / 12 / 10
K / D / A
42.5%
Kill participation
680.7
Damage / min
11,902g
356 gold / min
137
53 placed · 15 cleared
40
1.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMr Unchained#NA1
Pantheon · Top
14 / 11 / 12
60.5% KP
79,054
36% share
17,036g
204 CS · 6.1/m
twtv lolAmbrosek#twtv
LeBlanc · Jungle
11 / 6 / 11
51.2% KP
31,437
14.3% share
13,785g
155 CS · 4.6/m
Burento#NA1
Ekko · Mid
13 / 9 / 11
55.8% KP
58,648
26.7% share
16,621g
279 CS · 8.3/m
Visions Of V#TTV
Yasuo · ADC
5 / 10 / 5
23.3% KP
26,708
12.1% share
15,854g
336 CS · 10/m
Projecki#NA1
Bard · Support
0 / 4 / 28
65.1% KP
24,016
10.9% share
10,372g
21 CS · 0.6/m
Red side
Victoryconcept of x#NA1
Dr. Mundo · Top
11 / 5 / 12
57.5% KP
48,575
32% share
18,685g
315 CS · 9.4/m
Katar#NA1
Rammus · Jungle
5 / 7 / 18
57.5% KP
18,615
12.3% share
12,982g
160 CS · 4.8/m
gg wtf#neeko
Neeko · Mid
10 / 9 / 10
50% KP
35,151
23.2% share
15,738g
234 CS · 7/m
Noton#NA1
Lucian · ADC
7 / 10 / 9
40% KP
26,545
17.5% share
15,462g
244 CS · 7.3/m
REDEMPTION#lmao
Camille · Support
7 / 12 / 10
42.5% KP
22,758
15% share
11,902g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
