Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 66 days ago
0 / 7 / 22
K / D / A
78.6%
Kill participation
316.8
Damage / min
8,373g
316.6 gold / min
92
46 placed · 9 cleared
17
0.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKAngel#lol
Camille · Top
3 / 6 / 4
25% KP
15,451
15.9% share
10,262g
212 CS · 8/m
Known Ghoster#False
Bel'Veth · Jungle
12 / 7 / 8
71.4% KP
23,449
24.1% share
16,738g
219 CS · 8.3/m
Burento#NA1
Vladimir · Mid
9 / 6 / 14
82.1% KP
40,132
41.3% share
13,298g
195 CS · 7.4/m
Visions Of V#TTV
Yone · ADC
4 / 4 / 3
25% KP
9,843
10.1% share
12,870g
216 CS · 8.2/m
REDEMPTION#lmao
Alistar · Support
0 / 7 / 22
78.6% KP
8,380
8.6% share
8,373g
17 CS · 0.6/m
Red side
DefeatLoneSomeRanger#Rank1
Malphite · Top
6 / 3 / 7
43.3% KP
21,349
17.2% share
12,625g
184 CS · 7/m
fakelove#h626
Diana · Jungle
6 / 5 / 9
50% KP
20,116
16.2% share
11,362g
204 CS · 7.7/m
ankara aiden#MESSI
Yasuo · Mid
5 / 6 / 6
36.7% KP
25,096
20.2% share
11,086g
238 CS · 9/m
ugly adc eboy#lose
Ezreal · ADC
11 / 5 / 4
50% KP
43,165
34.7% share
14,784g
243 CS · 9.2/m
Hippo#Feed
Poppy · Support
2 / 9 / 12
46.7% KP
14,508
11.7% share
8,107g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
