Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 65 days ago
3 / 2 / 25
K / D / A
71.8%
Kill participation
288.6
Damage / min
7,213g
347.1 gold / min
52
31 placed · 2 cleared
11
0.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat阿富汗人#6883
Trundle · Top
2 / 8 / 0
16.7% KP
9,945
17.3% share
7,908g
150 CS · 7.2/m
Think Mark#4fun
Kindred · Jungle
2 / 8 / 3
41.7% KP
12,024
21% share
8,017g
129 CS · 6.2/m
Joergerbomb#MLA
Pantheon · Mid
5 / 8 / 2
58.3% KP
15,319
26.7% share
9,795g
167 CS · 8/m
Qara Khitai#Zyra
Zyra · ADC
3 / 5 / 1
33.3% KP
16,301
28.4% share
9,391g
197 CS · 9.5/m
Im The Puppeteer#Washd
Thresh · Support
0 / 10 / 3
25% KP
3,759
6.6% share
5,386g
12 CS · 0.6/m
Red side
VictoryZeroedIn#NA1
Caitlyn · Top
11 / 4 / 9
51.3% KP
20,796
24% share
11,597g
154 CS · 7.4/m
No Care#MDB
Hecarim · Jungle
12 / 0 / 13
64.1% KP
23,702
27.3% share
12,897g
215 CS · 10.3/m
GAWK GAWK MONSTA#NA1
Katarina · Mid
10 / 4 / 15
64.1% KP
27,461
31.6% share
10,367g
124 CS · 6/m
Pineapple13#PINA
Jinx · ADC
3 / 2 / 9
30.8% KP
8,832
10.2% share
8,784g
173 CS · 8.3/m
REDEMPTION#lmao
Alistar · Support
3 / 2 / 25
71.8% KP
5,998
6.9% share
7,213g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
