Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 65 days ago
2 / 6 / 11
K / D / A
68.4%
Kill participation
307.5
Damage / min
8,462g
288 gold / min
111
53 placed · 9 cleared
30
1 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryconcept of x#NA1
Nasus · Top
7 / 2 / 5
41.4% KP
23,717
19.2% share
14,514g
285 CS · 9.7/m
Grell#3010
Pantheon · Jungle
11 / 5 / 7
62.1% KP
26,749
21.7% share
14,468g
208 CS · 7.1/m
Damonte#REAL
Taliyah · Mid
4 / 6 / 9
44.8% KP
39,495
32% share
13,324g
293 CS · 10/m
Z1LLA#ROFL
Ashe · ADC
3 / 4 / 7
34.5% KP
21,662
17.6% share
13,996g
241 CS · 8.2/m
Lafey#uwus
Karma · Support
4 / 2 / 17
72.4% KP
11,622
9.4% share
10,174g
39 CS · 1.3/m
Red side
DefeatValhalla#STC
Garen · Top
4 / 6 / 1
26.3% KP
17,990
19.4% share
11,881g
256 CS · 8.7/m
HOWARD HAMLIN#1111
Aatrox · Jungle
2 / 7 / 7
47.4% KP
13,590
14.6% share
11,004g
205 CS · 7/m
whyiamhere#NA1
Ahri · Mid
10 / 5 / 4
73.7% KP
30,077
32.4% share
13,743g
252 CS · 8.6/m
Ilia Topuria#8155
Jhin · ADC
1 / 5 / 10
57.9% KP
22,118
23.8% share
12,655g
261 CS · 8.9/m
REDEMPTION#lmao
Bard · Support
2 / 6 / 11
68.4% KP
9,034
9.7% share
8,462g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
