Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 64 days ago
2 / 8 / 30
K / D / A
69.6%
Kill participation
299.7
Damage / min
9,188g
358.4 gold / min
93
33 placed · 6 cleared
22
0.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpentcer#NA1
Mordekaiser · Top
3 / 6 / 3
28.6% KP
19,666
22.6% share
8,865g
189 CS · 7.4/m
Whisper Mua#NA1
Kindred · Jungle
5 / 11 / 6
52.4% KP
17,752
20.4% share
10,180g
160 CS · 6.2/m
blueberry faygo#123
Syndra · Mid
4 / 10 / 5
42.9% KP
16,957
19.5% share
10,213g
175 CS · 6.8/m
OCTANE#888
Jinx · ADC
7 / 8 / 6
61.9% KP
23,858
27.4% share
14,126g
229 CS · 8.9/m
Kazuo Ishiguro#NA1
Rell · Support
2 / 11 / 10
57.1% KP
8,947
10.3% share
7,645g
22 CS · 0.9/m
Red side
VictoryArthune#NA1
Zilean · Top
0 / 2 / 15
32.6% KP
13,288
12.9% share
9,208g
178 CS · 6.9/m
kituruken#1717
Shyvana · Jungle
12 / 2 / 12
52.2% KP
33,214
32.2% share
13,475g
221 CS · 8.6/m
Enes Kanter#WNBA
Hecarim · Mid
18 / 5 / 6
52.2% KP
22,100
21.4% share
14,558g
203 CS · 7.9/m
KaitoK#das
Sylas · ADC
14 / 5 / 10
52.2% KP
26,749
26% share
16,015g
189 CS · 7.4/m
REDEMPTION#lmao
Alistar · Support
2 / 8 / 30
69.6% KP
7,682
7.5% share
9,188g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
