Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 64 days ago
9 / 5 / 21
K / D / A
62.5%
Kill participation
661.1
Damage / min
11,727g
397.1 gold / min
133
52 placed · 15 cleared
38
1.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCan1ne#NA1
Gwen · Top
7 / 7 / 4
44% KP
21,624
25.6% share
12,969g
192 CS · 6.5/m
SAYO#kai
Aatrox · Jungle
5 / 9 / 7
48% KP
21,777
25.8% share
12,537g
198 CS · 6.7/m
一只小鱼#slyss
Yasuo · Mid
5 / 14 / 5
40% KP
18,451
21.9% share
12,011g
223 CS · 7.6/m
love pain hate#again
Twitch · ADC
4 / 9 / 5
36% KP
14,755
17.5% share
10,332g
182 CS · 6.2/m
General Beedo#NA1
Blitzcrank · Support
4 / 9 / 7
44% KP
7,705
9.1% share
8,271g
21 CS · 0.7/m
Red side
VictoryGuess da number#NA1
Gangplank · Top
2 / 8 / 15
35.4% KP
24,085
17.3% share
12,873g
229 CS · 7.8/m
KarasmaiGOD#171XO
Kayn · Jungle
9 / 7 / 21
62.5% KP
26,874
19.3% share
12,455g
151 CS · 5.1/m
Scarecrow7#na7
Syndra · Mid
18 / 1 / 17
72.9% KP
44,530
32.1% share
19,538g
247 CS · 8.4/m
RANK 7 CHEF#NA1
Zyra · ADC
10 / 4 / 10
41.7% KP
23,873
17.2% share
15,045g
222 CS · 7.5/m
REDEMPTION#lmao
Camille · Support
9 / 5 / 21
62.5% KP
19,525
14.1% share
11,727g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
