Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 64 days ago
3 / 3 / 6
K / D / A
40.9%
Kill participation
198.9
Damage / min
7,968g
279.1 gold / min
117
56 placed · 8 cleared
32
1.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIronicBlueIron#NA1
Ornn · Top
1 / 1 / 9
40% KP
10,257
8.9% share
9,560g
182 CS · 6.4/m
patience#Nice
Graves · Jungle
4 / 3 / 3
28% KP
14,688
12.8% share
13,295g
258 CS · 9/m
DRAGON WARRIOR#JADE
Viktor · Mid
2 / 5 / 7
36% KP
26,943
23.4% share
11,416g
246 CS · 8.6/m
WaffleWheel#Kanao
Yunara · ADC
17 / 8 / 3
80% KP
52,779
45.8% share
19,089g
248 CS · 8.7/m
Rokosoy#VOID
Lulu · Support
1 / 6 / 17
72% KP
10,478
9.1% share
9,060g
30 CS · 1.1/m
Red side
Defeataiduze#TTV
Ambessa · Top
1 / 4 / 1
9.1% KP
15,422
17.8% share
10,565g
225 CS · 7.9/m
znlm#0827
Rek'Sai · Jungle
4 / 7 / 8
54.5% KP
10,411
12% share
10,062g
145 CS · 5.1/m
Andrew T#Top G
Syndra · Mid
7 / 3 / 4
50% KP
24,015
27.8% share
11,629g
237 CS · 8.3/m
Season of Leaves#Fall
Xerath · ADC
7 / 8 / 7
63.6% KP
30,922
35.8% share
12,246g
185 CS · 6.5/m
REDEMPTION#lmao
Shen · Support
3 / 3 / 6
40.9% KP
5,678
6.6% share
7,968g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
