Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 64 days ago
1 / 9 / 29
K / D / A
76.9%
Kill participation
433.3
Damage / min
9,459g
335.6 gold / min
104
49 placed · 8 cleared
19
0.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFLY Gakgos#F L Y
Vayne · Top
6 / 12 / 5
28.2% KP
16,385
14.1% share
10,053g
145 CS · 5.1/m
gyu123987#NA1
Lee Sin · Jungle
11 / 5 / 12
59% KP
24,417
21% share
13,855g
196 CS · 7/m
goonbug#fuyu
Ryze · Mid
4 / 6 / 9
33.3% KP
18,473
15.9% share
14,353g
250 CS · 8.9/m
T0mio#NA1
Tristana · ADC
17 / 8 / 8
64.1% KP
44,669
38.5% share
20,234g
243 CS · 8.6/m
REDEMPTION#lmao
Rell · Support
1 / 9 / 29
76.9% KP
12,212
10.5% share
9,459g
19 CS · 0.7/m
Red side
DefeatKingicepop#5715
Teemo · Top
18 / 7 / 9
69.2% KP
49,990
37.3% share
15,254g
212 CS · 7.5/m
Sheiden#1234
Jarvan IV · Jungle
6 / 10 / 18
61.5% KP
20,156
15% share
11,854g
186 CS · 6.6/m
G3N3515#ZERO
Kassadin · Mid
10 / 5 / 13
59% KP
31,288
23.3% share
13,353g
198 CS · 7/m
Fhoee#Num33
Jhin · ADC
4 / 6 / 17
53.8% KP
23,977
17.9% share
10,752g
154 CS · 5.5/m
BuinyuinNA#NA1
Nautilus · Support
1 / 11 / 22
59% KP
8,772
6.5% share
8,091g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
