Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 63 days ago
1 / 2 / 16
K / D / A
53.1%
Kill participation
319
Damage / min
8,572g
333.8 gold / min
76
36 placed · 4 cleared
22
0.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat撼天VIP#glory
Akali · Top
4 / 7 / 3
31.8% KP
22,999
24.6% share
9,443g
171 CS · 6.7/m
Sadderdaze#2004
Hecarim · Jungle
6 / 5 / 7
59.1% KP
15,951
17% share
11,367g
185 CS · 7.2/m
Maccus88#NA2
Ornn · Mid
3 / 6 / 5
36.4% KP
19,879
21.2% share
10,121g
204 CS · 7.9/m
nyadu#0411
Zeri · ADC
7 / 9 / 5
54.5% KP
22,748
24.3% share
14,188g
229 CS · 8.9/m
HξκтιČ#dani
Senna · Support
2 / 5 / 12
63.6% KP
11,984
12.8% share
7,949g
20 CS · 0.8/m
Red side
VictoryHatsune Neeko#NA1
Neeko · Top
6 / 4 / 6
37.5% KP
22,841
20.5% share
11,282g
184 CS · 7.2/m
cinema#707
Bel'Veth · Jungle
6 / 7 / 8
43.8% KP
17,639
15.8% share
11,886g
164 CS · 6.4/m
Koala#Euca
Sylas · Mid
5 / 4 / 9
43.8% KP
28,875
25.9% share
11,451g
192 CS · 7.5/m
kobrahunter#ADC
Jinx · ADC
14 / 5 / 2
50% KP
33,818
30.4% share
16,791g
266 CS · 10.4/m
REDEMPTION#lmao
Lulu · Support
1 / 2 / 16
53.1% KP
8,192
7.4% share
8,572g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
