Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 63 days ago
4 / 10 / 22
K / D / A
56.5%
Kill participation
601.7
Damage / min
10,830g
368.2 gold / min
127
53 placed · 15 cleared
26
0.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGuess da number#NA1
Teemo · Top
2 / 12 / 7
19.6% KP
19,935
16.1% share
10,845g
174 CS · 5.9/m
ZZZhu#NA1
Xin Zhao · Jungle
11 / 5 / 12
50% KP
18,226
14.8% share
14,804g
212 CS · 7.2/m
BozoBeaterBob44#NA2
Zed · Mid
16 / 3 / 10
56.5% KP
39,646
32.1% share
19,078g
223 CS · 7.6/m
9912449341018747#143
Kai'Sa · ADC
13 / 3 / 10
50% KP
28,024
22.7% share
15,950g
225 CS · 7.6/m
REDEMPTION#lmao
Camille · Support
4 / 10 / 22
56.5% KP
17,700
14.3% share
10,830g
26 CS · 0.9/m
Red side
DefeatTwoManyOranges#NA1
Gangplank · Top
8 / 12 / 11
57.6% KP
20,912
22.8% share
11,999g
181 CS · 6.2/m
sweeheart#KATE
Ambessa · Jungle
10 / 8 / 8
54.5% KP
23,588
25.8% share
12,923g
153 CS · 5.2/m
catgogurt#gulp
Orianna · Mid
8 / 6 / 10
54.5% KP
20,524
22.4% share
12,521g
228 CS · 7.8/m
MLGFragger69#NA1
Syndra · ADC
4 / 10 / 6
30.3% KP
19,118
20.9% share
14,619g
235 CS · 8/m
Hippo#Feed
Rell · Support
3 / 10 / 15
54.5% KP
7,397
8.1% share
8,685g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
