Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 63 days ago
1 / 6 / 11
K / D / A
60%
Kill participation
305.6
Damage / min
8,176g
299.7 gold / min
99
49 placed · 10 cleared
19
0.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMargarine#MMM
Kled · Top
2 / 7 / 4
30% KP
35,593
32.4% share
8,552g
167 CS · 6.1/m
PinguWife#NA1
Graves · Jungle
9 / 5 / 1
50% KP
22,017
20.1% share
12,609g
216 CS · 7.9/m
eternity#eme1
Lissandra · Mid
3 / 3 / 3
30% KP
22,808
20.8% share
9,910g
235 CS · 8.6/m
Knux#Rock
Lux · ADC
5 / 7 / 3
40% KP
20,940
19.1% share
11,086g
171 CS · 6.3/m
REDEMPTION#lmao
Alistar · Support
1 / 6 / 11
60% KP
8,338
7.6% share
8,176g
19 CS · 0.7/m
Red side
VictoryToojuicebox#11206
Illaoi · Top
8 / 4 / 3
39.3% KP
46,008
40.3% share
13,189g
232 CS · 8.5/m
Grell#3010
Shyvana · Jungle
5 / 3 / 5
35.7% KP
14,679
12.8% share
13,616g
274 CS · 10/m
mutatedbullet1#NA1
Yone · Mid
0 / 5 / 3
10.7% KP
9,895
8.7% share
10,686g
235 CS · 8.6/m
NEXTLATAM ADKING#Ray
Syndra · ADC
14 / 3 / 5
67.9% KP
32,585
28.5% share
16,817g
211 CS · 7.7/m
Good Better Best#NA2
Nautilus · Support
1 / 5 / 12
46.4% KP
11,067
9.7% share
8,168g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
