Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 63 days ago
2 / 5 / 21
K / D / A
79.3%
Kill participation
406
Damage / min
8,504g
331.5 gold / min
82
33 placed · 8 cleared
25
1 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAzazelsFriend#Grag
Nasus · Top
2 / 5 / 1
18.8% KP
12,370
16.6% share
8,208g
158 CS · 6.2/m
Azazel#001
Skarner · Jungle
4 / 5 / 5
56.3% KP
14,943
20.1% share
9,147g
161 CS · 6.3/m
abstention#0001
Kassadin · Mid
4 / 4 / 4
50% KP
18,375
24.7% share
10,888g
216 CS · 8.4/m
Jons Jons#NA1
Draven · ADC
4 / 9 / 3
43.8% KP
19,538
26.3% share
11,773g
209 CS · 8.1/m
Zoboomafoo#Bard
Leona · Support
2 / 6 / 11
81.3% KP
9,099
12.2% share
7,759g
31 CS · 1.2/m
Red side
Victoryworker co ops#mybad
Olaf · Top
3 / 3 / 3
20.7% KP
29,178
24.9% share
10,777g
248 CS · 9.7/m
Grell#3010
Shyvana · Jungle
11 / 1 / 8
65.5% KP
33,388
28.5% share
14,730g
253 CS · 9.9/m
eternity#eme1
Lissandra · Mid
2 / 4 / 14
55.2% KP
22,569
19.3% share
11,384g
216 CS · 8.4/m
never been#NA2
Kai'Sa · ADC
11 / 3 / 6
58.6% KP
21,522
18.4% share
13,380g
194 CS · 7.6/m
REDEMPTION#lmao
Shen · Support
2 / 5 / 21
79.3% KP
10,415
8.9% share
8,504g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
