Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 62 days ago
2 / 10 / 18
K / D / A
69%
Kill participation
202.4
Damage / min
9,382g
272.9 gold / min
135
63 placed · 11 cleared
19
0.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOzzyWozzy#OZE
Ornn · Top
6 / 3 / 12
62.1% KP
25,719
19.7% share
13,405g
241 CS · 7/m
Verdict#9108
Viego · Jungle
13 / 7 / 6
65.5% KP
29,565
22.6% share
18,264g
226 CS · 6.6/m
the pob#NA1
Viktor · Mid
3 / 9 / 10
44.8% KP
40,967
31.4% share
12,126g
252 CS · 7.3/m
DOOM DADA#9762
Aurelion Sol · ADC
5 / 8 / 8
44.8% KP
27,377
21% share
13,765g
247 CS · 7.2/m
REDEMPTION#lmao
Rakan · Support
2 / 10 / 18
69% KP
6,960
5.3% share
9,382g
19 CS · 0.6/m
Red side
Victorysonaluvr9#love
Locke · Top
10 / 6 / 4
37.8% KP
19,802
14.3% share
15,580g
237 CS · 6.9/m
NovelistHARU#NA1
Shyvana · Jungle
8 / 3 / 16
64.9% KP
36,486
26.3% share
17,625g
292 CS · 8.5/m
KatEvolved#666
Naafiri · Mid
7 / 10 / 11
48.6% KP
34,036
24.6% share
12,768g
202 CS · 5.9/m
ghelb#NA1
Jhin · ADC
9 / 5 / 12
56.8% KP
32,307
23.3% share
17,349g
258 CS · 7.5/m
Agent Copter#NA123
Alistar · Support
3 / 5 / 27
81.1% KP
15,964
11.5% share
11,201g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
