Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 62 days ago
0 / 3 / 23
K / D / A
85.2%
Kill participation
324.5
Damage / min
9,231g
311.9 gold / min
106
49 placed · 11 cleared
36
1.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat起風了#001
Yone · Top
4 / 6 / 3
33.3% KP
22,069
24.3% share
12,628g
254 CS · 8.6/m
1YO Chat Ban#MBSRY
Wukong · Jungle
2 / 4 / 9
52.4% KP
10,648
11.7% share
11,820g
243 CS · 8.2/m
the pob#NA1
Lissandra · Mid
9 / 5 / 5
66.7% KP
24,389
26.8% share
12,580g
238 CS · 8/m
Elden#0927
Ezreal · ADC
4 / 6 / 6
47.6% KP
19,681
21.7% share
12,740g
240 CS · 8.1/m
barqsman#NA1
Zyra · Support
2 / 6 / 5
33.3% KP
14,058
15.5% share
7,917g
35 CS · 1.2/m
Red side
VictoryZzzzzy#0328
Malphite · Top
3 / 3 / 4
25.9% KP
12,767
14.8% share
11,372g
215 CS · 7.3/m
Dantes#Arise
Hecarim · Jungle
8 / 3 / 12
74.1% KP
22,421
25.9% share
16,215g
282 CS · 9.5/m
shekibs#NA1
Yasuo · Mid
3 / 7 / 10
48.1% KP
17,575
20.3% share
11,401g
216 CS · 7.3/m
Hypha#ADC
Ashe · ADC
13 / 5 / 7
74.1% KP
24,111
27.9% share
17,505g
260 CS · 8.8/m
REDEMPTION#lmao
Seraphine · Support
0 / 3 / 23
85.2% KP
9,604
11.1% share
9,231g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
