Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 60 days ago
1 / 5 / 23
K / D / A
70.6%
Kill participation
393.6
Damage / min
9,875g
341.5 gold / min
119
55 placed · 13 cleared
40
1.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHDAMFN#1987
Ambessa · Top
4 / 8 / 5
26.5% KP
15,939
15.3% share
9,424g
159 CS · 5.5/m
ChúpéGùa#204
Rammus · Jungle
5 / 6 / 13
52.9% KP
11,117
10.7% share
10,973g
130 CS · 4.5/m
huncho#RANK1
Akali · Mid
11 / 5 / 5
47.1% KP
25,507
24.5% share
12,937g
188 CS · 6.5/m
T0mio#NA1
Ashe · ADC
13 / 5 / 10
67.6% KP
40,120
38.6% share
19,571g
275 CS · 9.5/m
REDEMPTION#lmao
Bard · Support
1 / 5 / 23
70.6% KP
11,383
10.9% share
9,875g
40 CS · 1.4/m
Red side
DefeatHorder#Chris
Olaf · Top
11 / 6 / 1
42.9% KP
29,951
29.3% share
13,768g
230 CS · 8/m
AZRVEL#xyz
Bel'Veth · Jungle
7 / 5 / 8
53.6% KP
22,274
21.8% share
13,776g
229 CS · 7.9/m
Pale Moon#AQW
Ryze · Mid
4 / 5 / 8
42.9% KP
19,611
19.2% share
11,940g
233 CS · 8.1/m
Doublelift#NA01
Jinx · ADC
5 / 7 / 7
42.9% KP
21,288
20.8% share
12,196g
229 CS · 7.9/m
Rokosoy#VOID
Lulu · Support
1 / 11 / 15
57.1% KP
9,211
9% share
7,871g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
