Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 59 days ago
1 / 9 / 6
K / D / A
25.9%
Kill participation
210
Damage / min
7,031g
273.9 gold / min
77
29 placed · 7 cleared
22
0.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWistfully#663
Urgot · Top
13 / 6 / 4
63% KP
29,527
34.5% share
13,974g
191 CS · 7.4/m
BarbaricDictator#osrs
Nunu & Willump · Jungle
6 / 5 / 6
44.4% KP
16,125
18.8% share
10,127g
161 CS · 6.3/m
Samikin#uwu
Zoe · Mid
3 / 6 / 7
37% KP
24,958
29.2% share
9,346g
186 CS · 7.2/m
Foxy#Roxy
Aphelios · ADC
4 / 8 / 1
18.5% KP
9,568
11.2% share
10,470g
194 CS · 7.6/m
REDEMPTION#lmao
Lulu · Support
1 / 9 / 6
25.9% KP
5,390
6.3% share
7,031g
22 CS · 0.9/m
Red side
VictoryFLY Gakgos#F L Y
Jayce · Top
4 / 14 / 9
38.2% KP
17,534
17.5% share
9,760g
148 CS · 5.8/m
sourpatchkid#FaZe
Zyra · Jungle
3 / 4 / 11
41.2% KP
19,579
19.5% share
11,391g
219 CS · 8.5/m
DRAGON WARRIOR#JADE
Yone · Mid
4 / 3 / 5
26.5% KP
20,096
20% share
12,641g
270 CS · 10.5/m
ROCOURT#VII
Kai'Sa · ADC
21 / 2 / 9
88.2% KP
35,120
35% share
19,740g
210 CS · 8.2/m
kurfyou#NA2
Blitzcrank · Support
2 / 4 / 20
64.7% KP
8,089
8.1% share
8,363g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
