Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 58 days ago
0 / 5 / 13
K / D / A
61.9%
Kill participation
247
Damage / min
8,006g
269.9 gold / min
104
41 placed · 13 cleared
36
1.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTEVESTEVE10#NA1
Udyr · Top
3 / 5 / 6
33.3% KP
18,562
19.5% share
11,502g
233 CS · 7.9/m
Philip#tart
Aatrox · Jungle
6 / 4 / 9
55.6% KP
20,708
21.7% share
13,486g
205 CS · 6.9/m
Greed#7123
Zed · Mid
15 / 3 / 4
70.4% KP
39,937
41.9% share
18,245g
246 CS · 8.3/m
Mixtoour#NA1
Yone · ADC
3 / 7 / 9
44.4% KP
11,407
12% share
12,139g
218 CS · 7.3/m
cow chan#moo
Soraka · Support
0 / 3 / 14
51.9% KP
4,767
5% share
8,168g
23 CS · 0.8/m
Red side
DefeatMU Keii#MUWIN
Jayce · Top
1 / 7 / 3
19% KP
24,329
23.2% share
12,092g
286 CS · 9.6/m
Kisssses#NA1
Gragas · Jungle
2 / 3 / 8
47.6% KP
16,389
15.6% share
11,117g
199 CS · 6.7/m
mightycrouse03#NA1
Ekko · Mid
8 / 6 / 4
57.1% KP
29,591
28.3% share
12,023g
213 CS · 7.2/m
en passant#yasuo
Yasuo · ADC
10 / 6 / 5
71.4% KP
27,090
25.9% share
17,153g
291 CS · 9.8/m
REDEMPTION#lmao
Nautilus · Support
0 / 5 / 13
61.9% KP
7,329
7% share
8,006g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
