Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 58 days ago
0 / 6 / 9
K / D / A
50%
Kill participation
320.2
Damage / min
7,182g
283.1 gold / min
83
33 placed · 12 cleared
36
1.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGJONES#FIGHT
Mordekaiser · Top
3 / 12 / 1
22.2% KP
19,111
23.6% share
9,313g
170 CS · 6.7/m
IamaNewby#NA1
Viego · Jungle
8 / 5 / 5
72.2% KP
14,439
17.8% share
12,432g
157 CS · 6.2/m
Magmor#Blade
Yone · Mid
6 / 6 / 3
50% KP
27,434
33.9% share
13,661g
236 CS · 9.3/m
Thrall washacked#NA1
Sivir · ADC
1 / 13 / 6
38.9% KP
11,840
14.6% share
10,050g
177 CS · 7/m
REDEMPTION#lmao
Karma · Support
0 / 6 / 9
50% KP
8,122
10% share
7,182g
36 CS · 1.4/m
Red side
Victorygoma cat#NA1
Fiora · Top
10 / 5 / 4
33.3% KP
20,456
21.8% share
11,791g
190 CS · 7.5/m
STEVESTEVE10#NA1
Udyr · Jungle
8 / 3 / 10
42.9% KP
19,961
21.3% share
14,051g
233 CS · 9.2/m
alanw2#NA1
Zed · Mid
5 / 2 / 3
19% KP
15,624
16.7% share
10,130g
169 CS · 6.7/m
Trigger Slinger#KELB
Lucian · ADC
16 / 6 / 6
52.4% KP
28,735
30.6% share
16,698g
235 CS · 9.3/m
CosCoat#OHIO
Nami · Support
3 / 2 / 20
54.8% KP
9,044
9.6% share
10,035g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
