Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 57 days ago
2 / 7 / 27
K / D / A
74.4%
Kill participation
458.4
Damage / min
9,841g
359.6 gold / min
98
37 placed · 5 cleared
25
0.9 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAutolykus#NA1
Mordekaiser · Top
5 / 6 / 2
17.9% KP
15,420
14.1% share
11,702g
210 CS · 7.7/m
Grell#3010
Jarvan IV · Jungle
11 / 3 / 17
71.8% KP
25,727
23.5% share
14,326g
196 CS · 7.2/m
scuttlecrab3#NA3
Syndra · Mid
8 / 6 / 7
38.5% KP
28,658
26.2% share
11,833g
205 CS · 7.5/m
silvy#vie
Zeri · ADC
13 / 6 / 5
46.2% KP
26,923
24.6% share
18,502g
258 CS · 9.4/m
REDEMPTION#lmao
Bard · Support
2 / 7 / 27
74.4% KP
12,545
11.5% share
9,841g
25 CS · 0.9/m
Red side
DefeatArthune#NA1
Zilean · Top
2 / 7 / 8
35.7% KP
20,404
22.1% share
8,827g
140 CS · 5.1/m
CompIain#NA1
Ambessa · Jungle
5 / 7 / 8
46.4% KP
16,186
17.6% share
12,403g
213 CS · 7.8/m
DRAGON WARRIOR#JADE
Ahri · Mid
7 / 6 / 8
53.6% KP
25,676
27.9% share
12,730g
216 CS · 7.9/m
BobaBoy#boba
Jhin · ADC
7 / 12 / 7
50% KP
20,639
22.4% share
11,722g
170 CS · 6.2/m
Bánh Rán NA#NA1
Pyke · Support
7 / 7 / 6
46.4% KP
9,250
10% share
10,199g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
