Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 56 days ago
2 / 6 / 6
K / D / A
44.4%
Kill participation
334.2
Damage / min
7,626g
298.9 gold / min
77
32 placed · 9 cleared
30
1.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCosCoat#OHIO
Renekton · Top
3 / 3 / 2
15.6% KP
9,749
10.9% share
9,715g
199 CS · 7.8/m
Munchy Punchy#YAYYY
Ekko · Jungle
11 / 1 / 6
53.1% KP
20,434
22.9% share
14,417g
213 CS · 8.3/m
DARKWINGS#NA3
Corki · Mid
9 / 3 / 3
37.5% KP
29,452
33.1% share
13,431g
241 CS · 9.4/m
NEXTLATAM ADKING#Ray
Yunara · ADC
7 / 8 / 10
53.1% KP
25,338
28.4% share
15,343g
261 CS · 10.2/m
aphromoo#NA1
Taric · Support
2 / 3 / 23
78.1% KP
4,117
4.6% share
8,806g
30 CS · 1.2/m
Red side
DefeatStop It App#NA1
Zoe · Top
3 / 2 / 1
22.2% KP
20,532
23.5% share
9,521g
205 CS · 8/m
Nikkone#NA1
Fiddlesticks · Jungle
5 / 6 / 2
38.9% KP
12,730
14.6% share
11,638g
196 CS · 7.7/m
Ninkey#300
Ambessa · Mid
6 / 8 / 0
33.3% KP
25,845
29.6% share
11,716g
166 CS · 6.5/m
DRAGON WARRIOR#JADE
Zeri · ADC
2 / 11 / 6
44.4% KP
19,823
22.7% share
12,039g
231 CS · 9.1/m
REDEMPTION#lmao
Lulu · Support
2 / 6 / 6
44.4% KP
8,528
9.8% share
7,626g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
