Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 56 days ago
0 / 6 / 2
K / D / A
33.3%
Kill participation
259.4
Damage / min
3,990g
250.7 gold / min
36
14 placed · 4 cleared
32
2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Malphite · Top
0 / 1 / 2
33.3% KP
8,213
20.3% share
5,104g
133 CS · 8.4/m
prince#final
Kindred · Jungle
2 / 6 / 2
66.7% KP
7,115
17.6% share
6,196g
99 CS · 6.2/m
patience#Nice
Ekko · Mid
1 / 3 / 1
33.3% KP
6,680
16.5% share
5,432g
123 CS · 7.7/m
mirage window#NA67
Karthus · ADC
3 / 5 / 0
50% KP
14,346
35.4% share
6,740g
120 CS · 7.5/m
REDEMPTION#lmao
Nautilus · Support
0 / 6 / 2
33.3% KP
4,128
10.2% share
3,990g
32 CS · 2/m
Red side
VictoryMunchy Punchy#YAYYY
Yone · Top
1 / 0 / 4
23.8% KP
7,659
16% share
5,849g
136 CS · 8.5/m
huncho#RANK1
Hecarim · Jungle
2 / 3 / 12
66.7% KP
12,998
27.1% share
7,357g
142 CS · 8.9/m
tibs#xdd
Ahri · Mid
6 / 1 / 6
57.1% KP
11,848
24.7% share
6,484g
114 CS · 7.2/m
mobutu#210
Kai'Sa · ADC
10 / 2 / 2
57.1% KP
10,501
21.9% share
8,075g
112 CS · 7/m
Virtuosa#arkni
Rell · Support
2 / 0 / 15
81% KP
4,871
10.2% share
5,262g
23 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
