Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 56 days ago
2 / 13 / 9
K / D / A
44%
Kill participation
403.5
Damage / min
6,842g
274.8 gold / min
91
38 placed · 11 cleared
21
0.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryREDGOD#6767
Corki · Top
6 / 6 / 2
22.2% KP
18,481
16.1% share
12,331g
228 CS · 9.2/m
lightrocket2#NA1
Taric · Jungle
3 / 6 / 17
55.6% KP
11,778
10.3% share
10,185g
145 CS · 5.8/m
Medicate Me#9999
Malzahar · Mid
4 / 5 / 10
38.9% KP
22,042
19.2% share
9,208g
154 CS · 6.2/m
Hub1012345#NA1
Kalista · ADC
22 / 3 / 3
69.4% KP
50,968
44.4% share
19,033g
253 CS · 10.2/m
Zyko#NA1
Renata Glasc · Support
1 / 5 / 25
72.2% KP
11,559
10.1% share
8,413g
28 CS · 1.1/m
Red side
Defeatttv tewbone#sub
Draven · Top
10 / 8 / 2
48% KP
24,752
29.7% share
14,063g
232 CS · 9.3/m
SHADE HECAKING#DEMON
Hecarim · Jungle
5 / 4 / 12
68% KP
16,308
19.6% share
11,789g
216 CS · 8.7/m
DRAGON WARRIOR#JADE
Ryze · Mid
7 / 5 / 4
44% KP
18,149
21.8% share
11,071g
239 CS · 9.6/m
Laserholic#NA1
Kai'Sa · ADC
1 / 6 / 6
28% KP
13,955
16.8% share
9,701g
189 CS · 7.6/m
REDEMPTION#lmao
Camille · Support
2 / 13 / 9
44% KP
10,047
12.1% share
6,842g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
