Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 56 days ago
2 / 5 / 20
K / D / A
73.3%
Kill participation
322.7
Damage / min
8,772g
326.9 gold / min
103
47 placed · 8 cleared
19
0.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykhuromee#emate
Ambessa · Top
6 / 1 / 5
36.7% KP
19,118
21% share
12,299g
203 CS · 7.6/m
CompIain#NA1
Jarvan IV · Jungle
5 / 2 / 17
73.3% KP
13,423
14.7% share
12,363g
193 CS · 7.2/m
mimzv9#pepga
Yasuo · Mid
6 / 6 / 10
53.3% KP
29,153
32% share
13,059g
228 CS · 8.5/m
sonaluvr9#love
Locke · ADC
11 / 2 / 4
50% KP
20,890
22.9% share
14,435g
210 CS · 7.8/m
REDEMPTION#lmao
Shen · Support
2 / 5 / 20
73.3% KP
8,658
9.5% share
8,772g
19 CS · 0.7/m
Red side
DefeatDecoy#Kat
Rumble · Top
3 / 2 / 1
25% KP
22,223
33.2% share
10,010g
228 CS · 8.5/m
Bad Apple#2nd
Bel'Veth · Jungle
2 / 5 / 5
43.8% KP
8,824
13.2% share
10,992g
206 CS · 7.7/m
wordington thug#thug
Qiyana · Mid
4 / 8 / 2
37.5% KP
13,851
20.7% share
10,206g
189 CS · 7/m
Grìmm#NA1
Seraphine · ADC
5 / 5 / 5
62.5% KP
15,003
22.4% share
10,815g
191 CS · 7.1/m
threshgg#000
Bard · Support
2 / 10 / 9
68.8% KP
7,097
10.6% share
7,442g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
