Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 56 days ago
2 / 9 / 3
K / D / A
35.7%
Kill participation
177.1
Damage / min
6,750g
282 gold / min
68
29 placed · 11 cleared
33
1.4 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDecoy#Kat
Gragas · Top
2 / 4 / 7
30% KP
21,564
20.3% share
8,971g
171 CS · 7.1/m
ForgotToPot#NA1
Hecarim · Jungle
9 / 0 / 15
80% KP
25,524
24.1% share
13,491g
209 CS · 8.7/m
Skyy#NA11
Orianna · Mid
4 / 5 / 15
63.3% KP
17,609
16.6% share
10,727g
231 CS · 9.7/m
Hub1012345#NA1
Kalista · ADC
11 / 2 / 12
76.7% KP
34,418
32.5% share
13,866g
217 CS · 9.1/m
threshgg#000
Thresh · Support
4 / 3 / 18
73.3% KP
6,863
6.5% share
8,115g
27 CS · 1.1/m
Red side
Defeatzeusbinkiin#RDbro
Sion · Top
1 / 4 / 2
21.4% KP
11,301
22.2% share
8,386g
190 CS · 7.9/m
wordington thug#thug
Nidalee · Jungle
3 / 7 / 4
50% KP
10,749
21.1% share
9,028g
150 CS · 6.3/m
黑死牟 Kokushibo#DEMON
Jax · Mid
4 / 4 / 5
64.3% KP
12,574
24.7% share
9,974g
183 CS · 7.6/m
sonaluvr9#love
Locke · ADC
4 / 6 / 3
50% KP
12,114
23.8% share
9,831g
161 CS · 6.7/m
REDEMPTION#lmao
Nautilus · Support
2 / 9 / 3
35.7% KP
4,238
8.3% share
6,750g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
