Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 55 days ago
1 / 9 / 15
K / D / A
47.1%
Kill participation
543.2
Damage / min
9,706g
291.6 gold / min
132
56 placed · 18 cleared
60
1.8 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySemi#HUSH
Akali · Top
10 / 2 / 12
64.7% KP
40,566
26.9% share
15,143g
202 CS · 6.1/m
Kingicepop#5715
Lee Sin · Jungle
11 / 2 / 16
79.4% KP
37,612
24.9% share
16,991g
235 CS · 7.1/m
DuhhDiamond#NA1
Sion · Mid
1 / 6 / 12
38.2% KP
23,042
15.3% share
11,486g
192 CS · 5.8/m
iiHadiz#NA1
Kai'Sa · ADC
11 / 7 / 6
50% KP
31,576
20.9% share
19,436g
289 CS · 8.7/m
REDEMPTION#lmao
Neeko · Support
1 / 9 / 15
47.1% KP
18,078
12% share
9,706g
60 CS · 1.8/m
Red side
DefeatBinkx#123
Naafiri · Top
4 / 6 / 7
42.3% KP
36,656
24% share
12,735g
234 CS · 7/m
Zepshun#JG1
Nunu & Willump · Jungle
1 / 6 / 13
53.8% KP
22,109
14.5% share
12,321g
248 CS · 7.5/m
Joergerbomb#MLA
Pantheon · Mid
6 / 11 / 11
65.4% KP
35,545
23.3% share
13,019g
195 CS · 5.9/m
SiempreUTP#Ayuda
Jhin · ADC
12 / 6 / 8
76.9% KP
43,991
28.9% share
16,654g
278 CS · 8.4/m
Beep#Heart
Karma · Support
3 / 5 / 19
84.6% KP
14,164
9.3% share
10,233g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
