Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 53 days ago
2 / 2 / 7
K / D / A
29%
Kill participation
199.1
Damage / min
7,616g
313.6 gold / min
83
30 placed · 10 cleared
19
0.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheBluePug#NA1
Gwen · Top
0 / 5 / 3
25% KP
10,537
20% share
7,800g
173 CS · 7.1/m
DarkTorchSVN#Ayaka
Nocturne · Jungle
6 / 8 / 2
66.7% KP
16,424
31.2% share
9,502g
114 CS · 4.7/m
Skyy#NA11
Yone · Mid
2 / 12 / 2
33.3% KP
14,806
28.2% share
8,023g
171 CS · 7/m
vinny#loopy
Tristana · ADC
3 / 3 / 4
58.3% KP
8,253
15.7% share
11,353g
227 CS · 9.3/m
Mercurial#NA1
Rakan · Support
1 / 3 / 3
33.3% KP
2,549
4.8% share
6,158g
30 CS · 1.2/m
Red side
VictoryHiccup1357#duck
Karma · Top
2 / 2 / 5
22.6% KP
18,408
21.3% share
9,565g
186 CS · 7.7/m
booo#oood
Graves · Jungle
11 / 1 / 2
41.9% KP
21,412
24.8% share
15,242g
277 CS · 11.4/m
Cyog#20172
Cassiopeia · Mid
13 / 4 / 6
61.3% KP
27,167
31.5% share
14,312g
217 CS · 8.9/m
desire#xzv
Yunara · ADC
3 / 3 / 4
22.6% KP
14,480
16.8% share
11,905g
238 CS · 9.8/m
REDEMPTION#lmao
Nautilus · Support
2 / 2 / 7
29% KP
4,835
5.6% share
7,616g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
