Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 53 days ago
0 / 5 / 13
K / D / A
56.5%
Kill participation
349.2
Damage / min
7,882g
312.6 gold / min
103
45 placed · 9 cleared
29
1.2 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzeusbinkiin#RDbro
Ornn · Top
4 / 6 / 8
100% KP
19,825
31.4% share
9,871g
157 CS · 6.2/m
RexRequired#ina
Aatrox · Jungle
2 / 7 / 4
50% KP
14,537
23% share
9,324g
171 CS · 6.8/m
asianknight#NA1
Zoe · Mid
3 / 5 / 5
66.7% KP
17,120
27.1% share
8,816g
200 CS · 7.9/m
Gamer Elf#lly5
Vladimir · ADC
2 / 1 / 1
25% KP
6,815
10.8% share
9,134g
197 CS · 7.8/m
the Night Court#acota
Zilean · Support
1 / 4 / 8
75% KP
4,792
7.6% share
6,791g
26 CS · 1/m
Red side
Victoryjuicebox#AYAYA
Camille · Top
13 / 1 / 5
78.3% KP
33,918
34.1% share
13,869g
222 CS · 8.8/m
Veiga#PRATT
Nocturne · Jungle
5 / 1 / 3
34.8% KP
9,187
9.2% share
11,772g
205 CS · 8.1/m
young#0000
Cassiopeia · Mid
2 / 4 / 9
47.8% KP
17,865
18% share
10,574g
220 CS · 8.7/m
scuttlecrab3#NA3
Orianna · ADC
3 / 1 / 6
39.1% KP
29,659
29.8% share
12,266g
232 CS · 9.2/m
REDEMPTION#lmao
Nautilus · Support
0 / 5 / 13
56.5% KP
8,805
8.9% share
7,882g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
