Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 53 days ago
10 / 16 / 11
K / D / A
70%
Kill participation
989
Damage / min
12,938g
402.4 gold / min
104
40 placed · 12 cleared
39
1.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatttv SoloSSBU#Swags
Tryndamere · Top
3 / 14 / 4
23.3% KP
24,714
16.5% share
12,222g
262 CS · 8.1/m
Spilled Milk#Cry
Shaco · Jungle
7 / 8 / 9
53.3% KP
34,960
23.3% share
14,273g
221 CS · 6.9/m
Cylainius#NOXUS
K'Sante · Mid
6 / 11 / 10
53.3% KP
32,743
21.8% share
13,582g
234 CS · 7.3/m
Divine#Flaw
Ahri · ADC
4 / 11 / 6
33.3% KP
25,988
17.3% share
13,269g
255 CS · 7.9/m
REDEMPTION#lmao
Pantheon · Support
10 / 16 / 11
70% KP
31,796
21.2% share
12,938g
39 CS · 1.2/m
Red side
VictoryGuess da number#NA1
Singed · Top
9 / 9 / 12
35% KP
34,030
20.1% share
16,411g
279 CS · 8.7/m
Leakiss#NA1
Kha'Zix · Jungle
19 / 2 / 14
55% KP
34,470
20.4% share
19,296g
243 CS · 7.6/m
Hanayonn#NA1
Riven · Mid
19 / 7 / 16
58.3% KP
47,394
28% share
19,756g
253 CS · 7.9/m
otto otto otto#otto1
Viktor · ADC
10 / 6 / 14
40% KP
35,828
21.2% share
17,742g
238 CS · 7.4/m
haha lol bad#NA1
Bard · Support
3 / 7 / 30
55% KP
17,546
10.4% share
11,174g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
