Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 52 days ago
1 / 7 / 9
K / D / A
25.6%
Kill participation
286.1
Damage / min
10,050g
327.4 gold / min
31
13 placed · 0 cleared
205
6.7 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryREDEMPTION#lmao
Ornn · Top
1 / 7 / 9
25.6% KP
8,783
6.1% share
10,050g
205 CS · 6.7/m
Kaizer Morde#NA2
Viego · Jungle
18 / 6 / 9
69.2% KP
31,939
22.2% share
19,882g
223 CS · 7.3/m
Curtis Jackson#GRODT
Karthus · Mid
6 / 10 / 16
56.4% KP
47,883
33.3% share
13,261g
249 CS · 8.1/m
WaffleWheel#Kanao
Yunara · ADC
12 / 8 / 13
64.1% KP
48,559
33.7% share
18,564g
275 CS · 9/m
MARCO UNO#2026
Thresh · Support
2 / 5 / 30
82.1% KP
6,767
4.7% share
9,948g
24 CS · 0.8/m
Red side
DefeatWDL#124
Vayne · Top
8 / 4 / 4
33.3% KP
26,861
22.3% share
15,236g
270 CS · 8.8/m
kano#塔隆姬亞娜
Qiyana · Jungle
12 / 7 / 10
61.1% KP
28,860
24% share
16,956g
271 CS · 8.8/m
2424#dog
Sylas · Mid
8 / 8 / 12
55.6% KP
27,372
22.7% share
12,331g
208 CS · 6.8/m
Tomo#0999
Senna · ADC
7 / 8 / 14
58.3% KP
29,550
24.6% share
14,956g
223 CS · 7.3/m
Beep#Heart
Alistar · Support
1 / 12 / 14
41.7% KP
7,710
6.4% share
8,096g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
