Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 52 days ago
0 / 7 / 19
K / D / A
70.4%
Kill participation
306.1
Damage / min
7,808g
304 gold / min
84
38 placed · 7 cleared
17
0.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEGD Neversaw#MLA
Cho'Gath · Top
5 / 3 / 7
44.4% KP
24,207
26.4% share
11,846g
214 CS · 8.3/m
Ahj#Tiff
Ambessa · Jungle
4 / 4 / 9
48.1% KP
15,603
17% share
10,094g
150 CS · 5.8/m
cant type#1998
Riven · Mid
12 / 2 / 7
70.4% KP
25,911
28.3% share
15,309g
258 CS · 10/m
LimeWire#LWire
Karthus · ADC
6 / 3 / 7
48.1% KP
17,994
19.6% share
12,956g
225 CS · 8.8/m
REDEMPTION#lmao
Rell · Support
0 / 7 / 19
70.4% KP
7,861
8.6% share
7,808g
17 CS · 0.7/m
Red side
DefeatTub#Tubby
Sion · Top
2 / 4 / 5
36.8% KP
19,377
22.8% share
9,668g
212 CS · 8.3/m
MIDKING#KKKKK
Maokai · Jungle
4 / 6 / 9
68.4% KP
19,766
23.2% share
11,205g
196 CS · 7.6/m
Wallacefan3#real
Yasuo · Mid
5 / 10 / 4
47.4% KP
16,496
19.4% share
10,672g
193 CS · 7.5/m
Darksune#NA1
Kai'Sa · ADC
8 / 5 / 3
57.9% KP
21,280
25% share
13,204g
207 CS · 8.1/m
Projecki#NA1
Janna · Support
0 / 2 / 16
84.2% KP
8,136
9.6% share
7,278g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
