Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 52 days ago
6 / 2 / 15
K / D / A
63.6%
Kill participation
310.6
Damage / min
9,589g
354.5 gold / min
122
54 placed · 13 cleared
36
1.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWallacefan3#real
Yone · Top
0 / 5 / 2
12.5% KP
14,106
19.9% share
10,426g
257 CS · 9.5/m
ttv Reportyi1#luna
Master Yi · Jungle
9 / 5 / 3
75% KP
20,976
29.6% share
13,877g
221 CS · 8.2/m
no excuses#climb
Galio · Mid
2 / 9 / 9
68.8% KP
13,716
19.4% share
8,003g
119 CS · 4.4/m
Escaping Reality#Ego
Aphelios · ADC
4 / 9 / 4
50% KP
15,150
21.4% share
12,690g
223 CS · 8.2/m
Projecki#NA1
Janna · Support
1 / 5 / 9
62.5% KP
6,933
9.8% share
7,166g
23 CS · 0.9/m
Red side
VictoryEliass#NA1
Malphite · Top
2 / 2 / 9
33.3% KP
17,552
20% share
11,430g
234 CS · 8.7/m
garbocan#ivern
Ivern · Jungle
3 / 3 / 23
78.8% KP
5,503
6.3% share
12,068g
171 CS · 6.3/m
deadly#mid
Katarina · Mid
10 / 6 / 11
63.6% KP
21,199
24.2% share
13,546g
221 CS · 8.2/m
MEECHOL#NA1
Caitlyn · ADC
12 / 3 / 13
75.8% KP
34,948
39.9% share
16,658g
216 CS · 8/m
REDEMPTION#lmao
Shen · Support
6 / 2 / 15
63.6% KP
8,402
9.6% share
9,589g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
