Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 51 days ago
2 / 6 / 13
K / D / A
62.5%
Kill participation
404.8
Damage / min
7,990g
281.3 gold / min
112
55 placed · 10 cleared
25
0.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJonnyRockets#NA2
Rumble · Top
2 / 7 / 3
20.8% KP
20,538
17.4% share
9,453g
223 CS · 7.9/m
SSSHHH#SCRET
Udyr · Jungle
10 / 4 / 6
66.7% KP
36,087
30.6% share
14,754g
228 CS · 8/m
AC Scholar#8200
Zyra · Mid
3 / 9 / 7
41.7% KP
30,633
26% share
10,093g
201 CS · 7.1/m
archetype#mont
Jhin · ADC
7 / 5 / 6
54.2% KP
19,238
16.3% share
14,256g
215 CS · 7.6/m
REDEMPTION#lmao
Nautilus · Support
2 / 6 / 13
62.5% KP
11,496
9.7% share
7,990g
25 CS · 0.9/m
Red side
Victory魔法老登#芙 莉 莲
Zaahen · Top
8 / 3 / 11
61.3% KP
23,936
23.8% share
12,972g
182 CS · 6.4/m
mobutu#210
Hecarim · Jungle
10 / 7 / 11
67.7% KP
21,345
21.2% share
14,938g
244 CS · 8.6/m
Aeon#NA3
Ryze · Mid
7 / 3 / 10
54.8% KP
26,630
26.4% share
12,597g
235 CS · 8.3/m
cheeselordman#chu
Tristana · ADC
4 / 6 / 8
38.7% KP
18,641
18.5% share
13,226g
236 CS · 8.3/m
YoojungHukiriLee#NA1
Lulu · Support
2 / 5 / 24
83.9% KP
10,190
10.1% share
9,300g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
