Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 51 days ago
6 / 9 / 12
K / D / A
52.9%
Kill participation
525.4
Damage / min
12,260g
333.8 gold / min
195
95 placed · 26 cleared
43
1.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatワカ ラカ#DDR
Kayle · Top
7 / 11 / 10
50% KP
27,061
21.1% share
14,982g
243 CS · 6.6/m
DRAGON WARRIOR#JADE
Jayce · Jungle
13 / 11 / 9
64.7% KP
42,179
32.8% share
20,629g
251 CS · 6.8/m
DARKWINGS#NA3
Galio · Mid
2 / 7 / 12
41.2% KP
18,315
14.3% share
13,384g
262 CS · 7.1/m
Good Boi#twtv
Mel · ADC
6 / 13 / 6
35.3% KP
21,668
16.9% share
16,062g
303 CS · 8.2/m
REDEMPTION#lmao
Camille · Support
6 / 9 / 12
52.9% KP
19,300
15% share
12,260g
43 CS · 1.2/m
Red side
VictoryCrucile#Coach
Cassiopeia · Top
8 / 10 / 9
33.3% KP
24,307
15.3% share
15,059g
231 CS · 6.3/m
MIDKING#KKKKK
Nocturne · Jungle
12 / 10 / 12
47.1% KP
32,610
20.6% share
19,008g
311 CS · 8.5/m
EGD Neversaw#MLA
Syndra · Mid
9 / 2 / 11
39.2% KP
28,033
17.7% share
18,902g
302 CS · 8.2/m
Darksune#NA1
Caitlyn · ADC
15 / 2 / 12
52.9% KP
51,760
32.7% share
22,122g
337 CS · 9.2/m
Oidotdash#shudu
LeBlanc · Support
7 / 10 / 14
41.2% KP
21,717
13.7% share
12,729g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
