Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 51 days ago
5 / 5 / 12
K / D / A
63%
Kill participation
524.2
Damage / min
9,443g
351.9 gold / min
96
50 placed · 7 cleared
26
1 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhensupsucks#NA1
Zaahen · Top
6 / 4 / 9
42.9% KP
29,093
25% share
12,844g
226 CS · 8.4/m
HamBak#SEN
Jayce · Jungle
10 / 5 / 11
60% KP
30,187
25.9% share
17,048g
210 CS · 7.8/m
MurderByChanklas#Chank
Yasuo · Mid
3 / 8 / 8
31.4% KP
19,610
16.8% share
11,970g
234 CS · 8.7/m
KaiGyt#0187
Locke · ADC
14 / 5 / 4
51.4% KP
23,515
20.2% share
14,506g
195 CS · 7.3/m
Rokosoy#VOID
Leona · Support
2 / 5 / 17
54.3% KP
14,073
12.1% share
8,514g
29 CS · 1.1/m
Red side
DefeatSillody#DEEZ
Gwen · Top
4 / 5 / 5
33.3% KP
26,481
25.3% share
9,888g
211 CS · 7.9/m
AC Scholar#8200
Vi · Jungle
10 / 7 / 7
63% KP
26,478
25.3% share
13,747g
177 CS · 6.6/m
DARKWINGS#NA3
Aurora · Mid
5 / 7 / 6
40.7% KP
23,951
22.9% share
11,031g
217 CS · 8.1/m
Good Boi#twtv
Senna · ADC
3 / 11 / 9
44.4% KP
13,680
13.1% share
10,235g
159 CS · 5.9/m
REDEMPTION#lmao
Poppy · Support
5 / 5 / 12
63% KP
14,067
13.4% share
9,443g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
