Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 50 days ago
1 / 7 / 4
K / D / A
45.5%
Kill participation
478.7
Damage / min
7,443g
357.8 gold / min
14
7 placed · 1 cleared
167
8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFLY Gakgos#F L Y
Tristana · Top
6 / 4 / 9
55.6% KP
20,636
33.4% share
10,731g
178 CS · 8.6/m
adellathenun#115
Ambessa · Jungle
6 / 0 / 6
44.4% KP
8,354
13.5% share
10,264g
184 CS · 8.8/m
Petricite#Locke
Locke · Mid
5 / 3 / 5
37% KP
13,027
21.1% share
8,824g
148 CS · 7.1/m
Schkript#Rise
Ekko · ADC
7 / 3 / 5
44.4% KP
12,293
19.9% share
9,782g
174 CS · 8.4/m
kurfyou#NA2
Zilean · Support
3 / 1 / 20
85.2% KP
7,548
12.2% share
7,541g
31 CS · 1.5/m
Red side
Defeatban malph#NA1
Quinn · Top
0 / 7 / 1
9.1% KP
8,251
16.4% share
5,871g
119 CS · 5.7/m
Munchy Punchy#YAYYY
Kayn · Jungle
4 / 7 / 1
45.5% KP
7,119
14.2% share
8,368g
150 CS · 7.2/m
young#0000
Irelia · Mid
5 / 3 / 0
45.5% KP
18,273
36.3% share
9,582g
217 CS · 10.4/m
REDEMPTION#lmao
Seraphine · ADC
1 / 7 / 4
45.5% KP
9,957
19.8% share
7,443g
167 CS · 8/m
korean dog#NA1
Shen · Support
1 / 4 / 3
36.4% KP
6,709
13.3% share
5,226g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
